Kigs Framework  Doc version 0.8
Open source multi purpose Rapid Application Development framework
Public Member Functions | Protected Member Functions | List of all members
BaseUI2DLayer Class Reference

#include <BaseUI2DLayer.h>

Inheritance diagram for BaseUI2DLayer:
Abstract2DLayer Scene3D Node3D SceneNode CoreModifiable GenericRefCountedBaseClass

Public Member Functions

void TravDraw (TravState *state) override
 Do drawing here if any.
 
- Public Member Functions inherited from Abstract2DLayer
 Abstract2DLayer (const kstl::string &name, DECLARE_CLASS_NAME_TREE_ARG)
 constructor More...
 
- Public Member Functions inherited from Scene3D
void TravCull (TravState *state) override
 call cull process for this node and all sons at visible positions More...
 
bool operator< (Scene3D const &A) const
 overload operator < for comparison
 
void NotifyUpdate (const unsigned int) override
 to be done when changing More...
 
virtual bool removeLight (CoreModifiable *light)
 remove a light return true if light was attached to this scene More...
 
virtual void addLight (CoreModifiable *light)
 add a light More...
 
virtual void addCamera (CoreModifiable *camera)
 add a camera More...
 
virtual bool removeCamera (CoreModifiable *camera)
 remove a camera return true if camera was attached to this scene More...
 
virtual bool hasLight (CoreModifiable *light)
 true is has a light More...
 
- Public Member Functions inherited from Node3D
 DECLARE_DECORABLE_2_PARAMS (bool, Cull, Node3D, TravState *, unsigned int)
 
bool addItem (const CMSP &item, ItemPosition pos=Last DECLARE_DEFAULT_LINK_NAME) override
 add item at first or last position
 
bool removeItem (const CMSP &item DECLARE_DEFAULT_LINK_NAME) override
 
void localMove (const v3f &move)
 move local node position ( pos = move + pos )
 
void globalMove (const v3f &move)
 move global node position ( gpos = gmove + gpos )
 
- Public Member Functions inherited from SceneNode
bool addItem (const CMSP &item, ItemPosition pos=Last DECLARE_DEFAULT_LINK_NAME) override
 add item at first or last position
 
- Public Member Functions inherited from CoreModifiable
void Init ()
 Modifiable managmenent.
 
void EmptyItemList ()
 remove all items (sons)
 
CMSP GetInstanceByPath (const std::string &path)
 return the instance corresponding to the given path in sons tree
 
std::string GetRuntimeID () const
 ID.
 
CoreModifiableAttributegetAttribute (KigsID labelid) const
 Attribute management.
 
u32 getNbArrayElements (KigsID attributeLabel) const
 return element count for an array type attribute
 
template<typename attribute_type , typename value_type >
attribute_type * AddDynamicAttribute (KigsID ID, const value_type &value)
 Dynamic attribute management.
 
const kigs::unordered_map< KigsID, ModifiableMethodStruct > * GetMethods ()
 Method management.
 
bool aggregateWith (CMSP &item, ItemPosition pos=Last)
 Aggregate management.
 
void flagAsNotificationCenterRegistered ()
 Flags.
 
void InitParametersFromList (const std::vector< CoreModifiableAttribute * > *params)
 Utility. More...
 
virtual void ProtectedDestroy ()
 Destroy method decrement refcounter and delete instance if no more used. More...
 
virtual bool removeItem (const CMSP &item)
 remove item (son)
 

Protected Member Functions

void InitModifiable () override
 default modifiable init : set all initparams to readonly and set initflag to true More...
 
- Protected Member Functions inherited from Abstract2DLayer
bool StartDrawing (TravState *state)
 set rendering screen active
 
void EndDrawing (TravState *state)
 close rendering screen
 
- Protected Member Functions inherited from Scene3D
void InitModifiable () override
 initialize modifiable
 
void UninitModifiable () override
 called when InitModifiable has failled : reset read/write flag on all init params More...
 
- Protected Member Functions inherited from Node3D
void removeUser (CoreModifiable *user) override
 remove user (parent)
 
void addUser (CoreModifiable *user) override
 add the given parent to list
 
void PreDrawDrawable (TravState *state)
 call predraw for drawable sons of this node return true if at least one drawable son was found More...
 
void DrawDrawable (TravState *state)
 call draw for drawable sons of this node More...
 
void PostDrawDrawable (TravState *state)
 call postdraw for drawable sons of this node More...
 
void RecomputeGlobalToLocal ()
 
void RecomputeGlobalBoundingBox ()
 
virtual void RecomputeBoundingBox ()
 
- Protected Member Functions inherited from CoreModifiable
void UpdateAggregates (const Timer &timer, void *addParam)
 Internals.
 
void Export (std::vector< CoreModifiable * > &savedList, XMLNode *currentNode, bool recursive, ExportSettings *settings)
 Export. More...
 
CoreModifiableAttributeGenericCreateDynamicAttribute (CoreModifiable::ATTRIBUTE_TYPE type, KigsID ID)
 create and add dynamic attribute except arrays
 

Additional Inherited Members

- Static Public Member Functions inherited from CoreModifiable
static std::vector< CMSP > GetRootInstances (const KigsID &cid, bool exactTypeOnly=false)
 static method : return the set of all root instances of the given type
 
static void Append (std::string &XMLString, const std::list< CoreModifiable * > &toexport, bool recursive, ExportSettings *settings=nullptr)
 static method to export the several CoreModifiable to an XML file. if recursive flag is set to true, export also all sons tree More...
 
static void Export (const std::string &filename, CoreModifiable *toexport, bool recursive=false, ExportSettings *settings=nullptr)
 static method to export the given CoreModifiable to an XML file. if recursive flag is set to true, export also all sons tree More...
 
static XMLNodeExportToXMLNode (CoreModifiable *toexport, XML *owner_xml_file, bool recursive, ExportSettings *settings=nullptr)
 static method to export the given CoreModifiable to an XML Node. if recursive flag is set to true, export also all sons tree More...
 
static std::string ExportToXMLString (CoreModifiable *toexport, bool recursive, ExportSettings *settings=nullptr)
 static method to export the given CoreModifiable to an XML file. if recursive flag is set to true, export also all sons tree More...
 
static void Export (std::string &XMLString, const std::list< CoreModifiable * > &toexport, bool recursive, ExportSettings *settings=nullptr)
 static method to export the several CoreModifiable to an XML file. if recursive flag is set to true, export also all sons tree More...
 
static CMSP Import (const std::string &filename, bool noInit=false, bool keepImportFileName=false, ImportState *state=nullptr, const std::string &override_name="")
 return an new CoreModifiable instance using the description found in XML file given by name
 
static CMSP GetInstanceByGlobalPath (const std::string &path)
 static method : return the instance corresponding to the given path, and given search start
 
static void debugPrintfFullTree (int maxindent=3)
 Editor. More...
 
- Static Protected Member Functions inherited from CoreModifiable
template<typename StringType >
static CMSP Import (XMLNodeTemplate< StringType > *currentNode, CoreModifiable *currentModifiable, ImportState &importState)
 recusrive method to add sons and attributes found in the XML file
 
- Protected Attributes inherited from Abstract2DLayer
maReference mRenderingScreen
 pointer to the renderingSreen
 
maInt mSizeX
 size on X axis
 
maInt mSizeY
 size on Y axis
 
- Protected Attributes inherited from Scene3D
kstl::set< Camera *, sortCamera > mCameras
 link to the cameras
 
kstl::set< CoreModifiable * > mLights
 link to the lights
 
maInt mPriority
 priority
 
- Protected Attributes inherited from Node3D
unsigned int mIsVisible
 valid after scene TravCull : mIsVisible store current frame index if object is visible
 
unsigned short mFirstVisibleNodeIndex
 first visible Node in ModuleSceneGraph::mVisiblesNodeList
 
unsigned short mVisibleNodeCount
 number of visible node
 
Matrix3x4 mTransform
 Local transformation matrix (father => this local coordinate system)
 
Matrix3x4 mLocalToGlobal
 Local to global transformation matrix (Local coordinate system => global "world" coordinate system)
 
Matrix3x4 mGlobalToLocal
 Global to local transformation matrix (Global "world" coordinate system => local coordinate system)
 
BBox mLocalBBox
 AABounding box in local coordinate system.
 
BBox mBBox
 AABounding box in father coordinate system.
 
BBox mGlobalBBox
 AABounding box in global "world" coordinate system.
 

Detailed Description

UI rendering support.

pointer to the renderingSreen

2 BaseUI2DLayer inherits Abstract2DLayer. It have to be added to SceneGraph and is sorted by Priority with other 2DLayers and Scene3D.

Attributes

Key : RenderingScreen (Init attribute)

pointer to the renderingSreen

Key : SequenceManager (Init attribute)

Key : ClearColor

Key : ClearColorBuffer

Key : ClearZBuffer

Key : IsInteractive

Key : SizeX

size on X axis

size on X axis

Key : SizeY

size on Y axis

size on Y axis

Inherited Attributes

Inherited Methods

Member Function Documentation

◆ InitModifiable()

void BaseUI2DLayer::InitModifiable ( )
overrideprotectedvirtual

default modifiable init : set all initparams to readonly and set initflag to true

already done ? then return

Reimplemented from Abstract2DLayer.


The documentation for this class was generated from the following files: