Kigs Framework  Doc version 0.8
Open source multi purpose Rapid Application Development framework
uwp.h
1 #pragma once
2 
3 #include <memory>
4 //#include <wrl.h>
5 
6 // Enable function definitions in the GL headers below
7 #define GL_GLEXT_PROTOTYPES
8 
9 // OpenGL ES includes
10 #include <GLES2/gl2.h>
11 #include <GLES2/gl2ext.h>
12 
13 // EGL includes
14 #include <EGL/egl.h>
15 #include <EGL/eglext.h>
16 #include <EGL/eglplatform.h>
17 
18 // ANGLE include for Windows Store
19 #include <angle_windowsstore.h>
20 
21 #ifdef WIN32
22 #undef WIN32
23 #endif