Kigs Framework
Doc version 0.8
Open source multi purpose Rapid Application Development framework
framework
PlatformsModules
WUP
Platform
Main
angle_includes.h
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#pragma once
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#define GL_GLEXT_PROTOTYPES
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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// OpenGL ES includes
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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// EGL includes
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglplatform.h>
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// ANGLE include for Windows Store
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#include <angle_windowsstore.h>
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#ifdef NEAR
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#undef NEAR
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#undef FAR
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#endif
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